#include "AtlantaTutorialEndReward.h"


FAtlantaTutorialEndReward::FAtlantaTutorialEndReward()
{
	this->BloodpointReward = 0;
	this->AuricCellsRewards = 0;
	this->FearTokensReward = 0;
	this->CharactersRewards = TArray<FName>();
}
