#pragma once

#include "CoreMinimal.h"
#include "EDefaultSubstanceTextureSize.generated.h"

UENUM(BlueprintType)
enum EDefaultSubstanceTextureSize
{
	SIZE_0,
	SIZE_16 = 4,
	SIZE_32,
	SIZE_64,
	SIZE_128,
	SIZE_256,
	SIZE_512,
	SIZE_1024,
	SIZE_2048,
	SIZE_4096,
};
