#pragma once

#include "CoreMinimal.h"
#include "PossessTheConjoinedTwin.h"
#include "AutoPossessTheConjoinedTwin.generated.h"

UCLASS(Blueprintable, EditInlineNew, meta=(BlueprintSpawnableComponent))
class UAutoPossessTheConjoinedTwin : public UPossessTheConjoinedTwin
{
	GENERATED_BODY()

public:
	UAutoPossessTheConjoinedTwin();
};

FORCEINLINE uint32 GetTypeHash(const UAutoPossessTheConjoinedTwin) { return 0; }
