#include "AISkill_InteractionTarget_TormentMode.h"

UAISkill_InteractionTarget_TormentMode::UAISkill_InteractionTarget_TormentMode()
{
	this->ChasedTargetToEvadePointMaxDistance = 800.000000;
	this->StartTormentInPatrolAboveChargeRatio = 0.950000;
	this->StartTormentInChaseAboveChargeRatio = 0.500000;
}
