#include "BTService_StateMonitor_Camper.h"

UBTService_StateMonitor_Camper::UBTService_StateMonitor_Camper()
{
	this->EmptyItemChargeThreshold = 0.050000;
	this->DeathTimerEndGamePercent = 0.500000;
	this->ChaseUnseenMinimumKillerRange = 600.000000;
	this->ChaseSeenMinimumKillerRange = 1200.000000;
	this->ChasedMinimumScore = 100.000000;
	this->HeightAmplifier = 4.000000;
	this->HeightAmplifierActivationHeight = 300.000000;
}
