#include "ChallengeSetEditorUIAssets.h"


FChallengeSetEditorUIAssets::FChallengeSetEditorUIAssets()
{
	this->Icon = FSoftObjectPath{};
	this->HeroImage = FSoftObjectPath{};
	this->BackgroundImage = FSoftObjectPath{};
	this->RewardPopupBanner = FSoftObjectPath{};
}
