#pragma once

#include "CoreMinimal.h"
#include "ChainsawAnalyticsBaseComponent.h"
#include "CannibalAnalyticsComponent.generated.h"

UCLASS(Blueprintable, meta=(BlueprintSpawnableComponent))
class UCannibalAnalyticsComponent : public UChainsawAnalyticsBaseComponent
{
	GENERATED_BODY()

public:
	UCannibalAnalyticsComponent();
};

FORCEINLINE uint32 GetTypeHash(const UCannibalAnalyticsComponent) { return 0; }
