#pragma once

#include "CoreMinimal.h"
#include "BaseTwinInspectLocker.h"
#include "TwinInspectEmptyLocker.generated.h"

UCLASS(Blueprintable, EditInlineNew, meta=(BlueprintSpawnableComponent))
class UTwinInspectEmptyLocker : public UBaseTwinInspectLocker
{
	GENERATED_BODY()

public:
	UTwinInspectEmptyLocker();
};

FORCEINLINE uint32 GetTypeHash(const UTwinInspectEmptyLocker) { return 0; }
