#include "IsPlayerPerformingItemInteraction.h"
#include "EItemDropType.h"

class ADBDPlayer;

void UIsPlayerPerformingItemInteraction::OnCollectablePickedUp(ADBDPlayer* player)
{

}

void UIsPlayerPerformingItemInteraction::OnCollectableDropped(EItemDropType dropType)
{

}

void UIsPlayerPerformingItemInteraction::OnCollectableChargeStateChange(bool empty)
{

}

UIsPlayerPerformingItemInteraction::UIsPlayerPerformingItemInteraction()
{

}
