#include "K37WolfBiteAttackData.h"

UK37WolfBiteAttackData::UK37WolfBiteAttackData()
{
	this->_yawSpeedSmoothingTime = 0.000000;
	this->_useGamepadEmulationForYaw = false;
	this->_yawScale = 0.000000;
	this->_attackZoneScaleFactor = 1.000000;
}
