#include "K31PlayerDroneZoneStruct.h"


FK31PlayerDroneZoneStruct::FK31PlayerDroneZoneStruct()
{
	this->DistanceToDroneXY = 0;
	this->DistanceToDroneZ = 0;
	this->IsPlayerInZone = false;
	this->PlayerZoneStatus = NULL;
}
