#include "GlobalIllumParams.h"


FGlobalIllumParams::FGlobalIllumParams()
{
	this->IndirectLightingColor = FLinearColor{};
	this->IndirectLightingIntensity = 0.0f;
	this->bOverride_IndirectLightingColor = false;
	this->bOverride_IndirectLightingIntensity = false;
}
