#include "ColoGradingShadows.h"


FColoGradingShadows::FColoGradingShadows()
{
	this->ColorSaturationShadows = FVector4{};
	this->ColorContrastShadows = FVector4{};
	this->ColorGammaShadows = FVector4{};
	this->ColorGainShadows = FVector4{};
	this->ColorOffsetShadows = FVector4{};
	this->ColorCorrectionShadowsMax = 0.0f;
	this->bOverride_ColorSaturationShadows = false;
	this->bOverride_ColorContrastShadows = false;
	this->bOverride_ColorGammaShadows = false;
	this->bOverride_ColorGainShadows = false;
	this->bOverride_ColorOffsetShadows = false;
	this->bOverride_ColorCorrectionShadowsMax = false;
}
