#pragma once

#include "CoreMinimal.h"
#include "EventDrivenModifierCondition.h"
#include "TestEventDrivenModifierCondition.generated.h"

UCLASS(Blueprintable, EditInlineNew, meta=(BlueprintSpawnableComponent))
class COMPETENCE_API UTestEventDrivenModifierCondition : public UEventDrivenModifierCondition
{
	GENERATED_BODY()

public:
	UTestEventDrivenModifierCondition();
};

FORCEINLINE uint32 GetTypeHash(const UTestEventDrivenModifierCondition) { return 0; }
