#pragma once

#include "CoreMinimal.h"
#include "ELobbySidePanelButtonId.generated.h"

UENUM(BlueprintType)
enum class ELobbySidePanelButtonId : uint8
{
	Character,
	Loadout,
	BloodWeb,
	Challenges,
	Event,
	Shrine,
	Store,
	SurvivorRole,
	KillerRole,
	SpectatorRole,
	ButtonsCount,
};
