#include "K34FootstepVisibilityRaycastDefinition.h"


FK34FootstepVisibilityRaycastDefinition::FK34FootstepVisibilityRaycastDefinition()
{
	this->HeightOffset = 0.0f;
	this->HorizontalOffset = 0.0f;
	this->SphereTraceRadius = 0.0f;
}
