#include "CamperExposerInstance.h"

void ACamperExposerInstance::StartSpawnSequence_Implementation(bool withRandomDelay)
{

}

void ACamperExposerInstance::StartExitSequence_Implementation(bool withRandomDelay)
{

}

void ACamperExposerInstance::ExitSequenceComplete()
{

}

ACamperExposerInstance::ACamperExposerInstance()
{
	this->IsInterior = false;
	this->_audioAgravationLevelRtpc = TEXT("");
}
