#include "OverlayMenuScreen.h"

void UOverlayMenuScreen::OnSurvivorCameraSensitivityChanged(int32 value)
{

}

void UOverlayMenuScreen::OnSettingsOptionIntValueChanged(int32 id, int32 value)
{

}

void UOverlayMenuScreen::OnSettingsOptionCheckboxSelected(int32 id, bool isSelected)
{

}

void UOverlayMenuScreen::OnSettingsOptionButtonClicked(int32 id)
{

}

void UOverlayMenuScreen::OnSelectTab(int32 tabIndex)
{

}

void UOverlayMenuScreen::OnResetDefaultSettings()
{

}

void UOverlayMenuScreen::OnResetDefaultKeybindings()
{

}

void UOverlayMenuScreen::OnRequestKeyBindingInput(int32 id, const FString& key)
{

}

void UOverlayMenuScreen::OnQuitButtonClick()
{

}

void UOverlayMenuScreen::OnPrivacyPolicyButtonClick()
{

}

void UOverlayMenuScreen::OnLanguageChange(int32 value)
{

}

void UOverlayMenuScreen::OnKillerCameraSensitivityChanged(int32 value)
{

}

void UOverlayMenuScreen::OnForumsButtonClick()
{

}

void UOverlayMenuScreen::OnEULAButtonClick()
{

}

void UOverlayMenuScreen::OnCustomerSupportButtonClick()
{

}

void UOverlayMenuScreen::OnBackButtonClick()
{

}

void UOverlayMenuScreen::OnAtlantaSettingButtonClick(int32 buttonID)
{

}

void UOverlayMenuScreen::OnAimAssistClick(bool value)
{

}

UOverlayMenuScreen::UOverlayMenuScreen()
{

}
