#pragma once

#include "CoreMinimal.h"
#include "EHoudiniInstancerType.generated.h"

UENUM(BlueprintType)
enum class EHoudiniInstancerType : uint8
{
	Invalid,
	ObjectInstancer,
	PackedPrimitive,
	AttributeInstancer,
	OldSchoolAttributeInstancer,
	GeometryCollection,
	SkeletalMesh,
	MotionClip,
};
