#pragma once

#include "CoreMinimal.h"
#include "EAkUnrealAudioRouting.generated.h"

UENUM(BlueprintType)
enum class EAkUnrealAudioRouting : uint8
{
	Custom,
	Separate,
	AudioLink,
	AudioMixer,
	EnableWwiseOnly,
	EnableUnrealOnly,
};
