#include "BearTrapKillerComponent.h"

class ABearTrap;

void UBearTrapKillerComponent::Server_TryDisarmTrap_Implementation(ABearTrap* trapToDisarm)
{

}

void UBearTrapKillerComponent::Multicast_DisarmTrap_Implementation(ABearTrap* trapToDisarm)
{

}

UBearTrapKillerComponent::UBearTrapKillerComponent()
{

}
